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"3d graphics"

Catalog Datasheet MFG & Type PDF Document Tags
Abstract: OpenGL and the DirectX APIs give graphics applications a standard way to invoke 2D, 3D and video , writing 2D, 3D, or video graphics applications. The manual assumes that the programmer has a working , Pixel Triangles) Sustained 3D Performance · Blitter Engine · Full Sideband Accelerated Graphics , and 3D graphics rasterization. In addition, the Intel740 chip has a video capture port that allows , managed by the 3D/2D pipeline preprocessor allowing them a sustained flow of graphics data. The ... Intel
Original
datasheet

11 pages,
89.01 Kb

VIDEO TO SVGA ENCODER 82371SB alpha b 500k bitblt raster BT869 CCIR601 digital tv Graphics Accelerator GRAPHICS graphics pipeline opengl directx intercast rgb-component encoder 440LX Graphics Accelerator intercast 1995 TEXT
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Abstract: Intel® Scalable Graphics Technology into the value segment by incorporating powerful 2D and 3D graphics , /grant pair. · 3D graphics capability with hardware motion compensation, DVD decode, digital flat panel , for display and 3D graphics functions ­ with the introduction of the Intel® 430VX 430VX PCIset in 1996. The , 3D graphics performance. D.V.M.T. dynamically responds to application requirements allocating the , system memory from the O/S for AGP graphics textures. When the 3D application is closed, the O/S will ... Intel
Original
datasheet

16 pages,
114.33 Kb

810 chipset ATA33 south bridge evolution of intel microprocessor gfx 04 a GFX 6 intel 810 MOTHERBOARD hardware 430VX intel 82801 intel MOTHERBOARD CIRCUIT diagram intel 810 MOTHERBOARD intel 810 chipset data sheet intel 82801 i/o diagram intel 810 chipset intel intel 4269 celeron MOTHERBOARD CIRCUIT diagram intel 810 chipset intel 810 MOTHERBOARD front panel TEXT
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Abstract: into the value segment by incorporating powerful 2D and 3D graphics capability within the core logic , ) configurations ­ additional PCI req/grant pair. · 3D graphics capability with hardware motion compensation, DVD , ­ utilizing main memory for display and 3D graphics functions ­ with the introduction of the Intel , memory ­ regardless of frame buffer presence or main memory sizing ­ for maximum 3D graphics performance , end 3D applications, the drivers request allocation of system memory from the O/S for AGP graphics ... Intel
Original
datasheet

16 pages,
99.1 Kb

intel microsoft PC99 Design intel 810 MOTHERBOARD hardware intel 810 chipset DVMT 5.0 ATA33 evolution of intel microprocessor 430VX intel 4269 TEXT
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Abstract: Overview and 3D Graphics Foundations by Multimedia Applications Division Freescale Semiconductor, Inc. Austin, TX This application note describes the basics of 3D graphics from basic terminology to , acceleration module. 1 Introduction 3D graphics is evolving, and most of the multimedia devices use real-time 3D graphics. This application note describes some conditions that the developers should understand to make real-time hardware accelerated 3D graphics work for games, Graphical User Interfaces ... Freescale Semiconductor
Original
datasheet

16 pages,
631.88 Kb

PowerVR tile per-pixel shading MBX R-S ARM graphics AN4132 3d graphics PowerVR MBX PowerVR PowerVR stencil TEXT
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Abstract: graphics core that delivers intense, realistic 3D graphics with sharp images, fast rendering, smooth motion , Graphics 2 supports the latest 2D and 3D APIs, delivering real-life environment and character effects. A , Texel Rendering capability in Intel Extreme Graphics 2 utilizes special pipelines that allow 2D and 3D , memory usage for great graphics and system performance Advanced technology for drawing 3D scenes Zone , resources and memory space that can otherwise be used to enhance the visible 3D graphics being displayed ... Original
datasheet

2 pages,
292.74 Kb

DVMT XBGR8888 XRGB8888 TEXT
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Abstract: .5 3D Graphics . . . . . . . . . Video Capture . . . . . , .7 Application-Specific Requirements . 7 3D Graphics . . 7 Software MPEG-2 Playback 9 Video , emerging applications and usage models to be delivered by OEMs and ISVs in 1997, including: · 3D Graphics , quality 3D graphics to the mainstream PC. This will enable an unprecedented level of PC gaming, and also , Home PC user might use 3D graphics for a superior gaming experience, whereas a Business PC user might ... Intel
Original
datasheet

16 pages,
48.02 Kb

YUV12 intercast 1995 intercast TEXT
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Abstract: White Paper 3D Graphics Capabilities and Architecture Broadcom provides 3D graphics , 3D Graphics Capabilities and Architecture Table of Contents Table of Contents , . 13 Page 2 3D Graphics Capabilities and Architecture Optimizations , . 16 Page 3 3D Graphics Capabilities and Architecture OpenGL® ES 1.0 OpenGL ES (for , interface (API) between software applications and hardware or software graphics engines. This standard 3D ... Broadcom
Original
datasheet

17 pages,
413.84 Kb

iphone screen iphone hardware iphone alpha iphone 4 960x540 960x1080 BCM7 OpenGL Compositor bcm74 Polygon BCM7038 package BCM7* OpenGL Broadcom BCM7400 magnum BCM7038 Broadcom BCM7400 sony PS3 Broadcom BCM7405 bcm7400 bcm7405 TEXT
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Abstract: . 9 3 Advantages of a Zone Rendering Technology 3 3D Graphics Pipeline , . 15 Figures Figure 1. Conventional 3D Graphics Pipeline. 7 Figure 2: Zone Rendering Technology 3 3D Graphics Pipeline , overview of the traditional 3D graphics rendering engine as well as a Zone Rendering Technology 3 graphics engine. 2.1 Conventional 3D Rendering The basic overview of the traditional 3D graphics pipeline ... Intel
Original
datasheet

15 pages,
104 Kb

intel 915gv components 30262* intel 915GV Intel GMA 900 TEXT
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Abstract: to the field of 2D and 3D graphics that informed decisions can be made and support through , graphics programmed through OpenVGTM or a 3D interface, such as OpenGL® ES or DirectX Mobile (for Windows , is really implemented with 3D graphics, or if it is just making clever use of 2D, to look like 3D , Texas Instruments The main criteria that necessitates 3D graphics capabilities is if the user will , requirements, taken together, demand 3D graphics capabilities. Another criterion is the need for a ... Texas Instruments
Original
datasheet

19 pages,
1047.82 Kb

ARM1176 pvrtc OpenGL PowerVR MBX Lite PowerVR MBX sony playstation 2 playstation 3 6 led dancing light project report playstation 3 cell sgx texas pvr-tc2 adobe photoshop tutorial PowerVR PowerVR* vector graphics manual omap 2530 dancing light project report TEXT
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Abstract: . 9 3 Advantages of a Zone Rendering 2 Technology 3D Graphics Pipeline , . 15 Figures Figure 1. Conventional 3D Graphics Pipeline. 7 Figure 2: Zone Rendering 2 Technology 3D Graphics Pipeline , Overview R 2 Overview This section provides an overview of the traditional 3D graphics rendering engine as well as a Zone Rendering 2 Technology graphics engine. 2.1 Conventional 3D Rendering ... Intel
Original
datasheet

15 pages,
173.59 Kb

865G TEXT
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Archived Files

Abstract Saved from Date Saved File Size Type Download
SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE- 128-Bit 3D Multimedia SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE - 128-Bit 3D 100 man years to bring RIVA 128 to market. "We combined NVIDIA's 3D graphics innovation with Graphics Business Unit. RIVA 128: 20 Billion Operations Per Second Dedicated to 3D Graphics Real-time 3D graphics applications require intensive floating point computations. Today's 3D accelerators
/datasheets/files/stmicroelectronics/stonline/press/news/p599p.htm
STMicroelectronics 06/02/1998 8.98 Kb HTM p599p.htm
SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE- 128-Bit 3D Multimedia NVIDIA AND SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE - 128-Bit SGS-THOMSON have dedicated over 100 man years to bring RIVA 128 to market. "We combined NVIDIA's 3D graphics to 3D Graphics Real-time 3D graphics applications require intensive floating point Multimedia Visual Computing The convergence of high-performance 2D & 3D graphics, digital video
/datasheets/files/stmicroelectronics/stonline/press/news/year1997/p599p-v1.htm
STMicroelectronics 09/11/2000 9.14 Kb HTM p599p-v1.htm
SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE- 128-Bit 3D Multimedia SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE - 128-Bit 3D 100 man years to bring RIVA 128 to market. "We combined NVIDIA's 3D graphics innovation with Graphics Business Unit. RIVA 128: 20 Billion Operations Per Second Dedicated to 3D Graphics Real-time 3D graphics applications require intensive floating point computations. Today's 3D accelerators
/datasheets/files/stmicroelectronics/stonline/press/news/year1997/p599p.htm
STMicroelectronics 20/10/2000 9.2 Kb HTM p599p.htm
shall review the manner in which 3D graphics are currently processed on the PC as well as some of the mainstream PCs to handle sophisticated 3D graphics applications. We also explore the implications of AGP architecture of the PC and the functions performed in the 3D graphics pipeline. Background information on in-depth primer on 3D graphics technology. Table of Contents Chapter 1: 3D Graphics on Current Generation PCs Chapter 2: 3D Graphics on Next Generation PCs
/datasheets/files/intel/techno~1/agp/tutorial/index-v2.htm
Intel 01/05/1998 8.72 Kb HTM index-v2.htm
shall review the manner in which 3D graphics are currently processed on the PC as well as some of the mainstream PCs to handle sophisticated 3D graphics applications. We also explore the implications of AGP architecture of the PC and the functions performed in the 3D graphics pipeline. Background information on in-depth primer on 3D graphics technology. Table of Contents Chapter 1: 3D Graphics on Current Generation PCs Chapter 2: 3D Graphics on Next Generation PCs
/datasheets/files/intel/techno~1/agp/tutorial/index-v4.htm
Intel 01/11/1998 8.74 Kb HTM index-v4.htm
shall review the manner in which 3D graphics are currently processed on the PC as well as some of the mainstream PCs to handle sophisticated 3D graphics applications. We also explore the implications of AGP architecture of the PC and the functions performed in the 3D graphics pipeline. Background information on in-depth primer on 3D graphics technology. Table of Contents Chapter 1: 3D Graphics on Current Generation PCs Chapter 2: 3D Graphics on Next Generation PCs
/datasheets/files/intel/techno~1/agp/tutorial/index.htm
Intel 04/08/1998 8.71 Kb HTM index.htm
sophisticated 3D graphics applications. We also explore the implications of AGP for software developers. performed in the 3D graphics pipeline. Background information on the PC architecture can be found in any SAMS Publishing. Intel's Graphics website provides an in-depth primer on 3D graphics technology. Table of Contents Chapter 1: 3D Graphics on Current Generation PCs Chapter 2: 3D Graphics on Next Generation PCs Chapter 3: A Closer Look at AGP Data Transfers
/datasheets/files/intel/netpatch/techno~1/agp/tutorial/index.htm
Intel 11/02/1999 10.41 Kb HTM index.htm
shall review the manner in which 3D graphics are currently processed on the PC as well as some of the mainstream PCs to handle sophisticated 3D graphics applications. We also explore the implications of AGP architecture of the PC and the functions performed in the 3D graphics pipeline. Background information on in-depth primer on 3D graphics technology. Table of Contents Chapter 1: 3D Graphics on Current Generation PCs Chapter 2: 3D Graphics on Next Generation PCs
/datasheets/files/intel/techno~1/agp/tutorial/index-v1.htm
Intel 10/02/1998 9.22 Kb HTM index-v1.htm
SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE- 128-Bit 3D Multimedia SGS-THOMSON DELIVER KEY 3D GRAPHICS COMPONENT TO INTEL'S VISUAL COMPUTING INITIATIVE - 128-Bit 3D 100 man years to bring RIVA 128 to market. "We combined NVIDIA's 3D graphics innovation with Graphics Business Unit. RIVA 128: 20 Billion Operations Per Second Dedicated to 3D Graphics Real-time 3D graphics applications require intensive floating point computations. Today's 3D accelerators
/datasheets/files/stmicroelectronics/stonline/press/news/p599p-v1.htm
STMicroelectronics 14/06/1999 9.02 Kb HTM p599p-v1.htm
shall review the manner in which 3D graphics are currently processed on the PC as well as some of the mainstream PCs to handle sophisticated 3D graphics applications. We also explore the implications of AGP architecture of the PC and the functions performed in the 3D graphics pipeline. Background information on in-depth primer on 3D graphics technology. Table of Contents Chapter 1: 3D Graphics on Current Generation PCs Chapter 2: 3D Graphics on Next Generation PCs
/datasheets/files/intel/techno~1/agp/tutorial/index-v3.htm
Intel 03/11/1997 9.22 Kb HTM index-v3.htm